AI Insights · Timothy · July 2022
Top 5 First Person Games on iOS in the UK - Q2 2022
Discover the performance trends of the top 5 first person games on iOS in the United Kingdom during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, several first person games on iOS in the United Kingdom showed notable trends in downloads, revenue, and active users. Here’s a comprehensive look at the performance of the top 5 games, based on data from Sensor Tower.
Fill The Fridge! by Rollic Games saw a significant decline in weekly downloads from 107K in late March to 52K by the end of April. However, it rebounded to about 83K downloads at the end of May, before stabilizing around 65K towards the end of June. Revenue followed a similar pattern, peaking at approximately $2.3K at the end of March and dropping to $926 in early May. By the end of June, revenue had slightly recovered to $1.6K. The game’s weekly active users fluctuated, starting at 287K in late March, peaking at 353K by the end of June.
Coloring Match from SUPERSONIC STUDIOS LTD experienced a decline in weekly downloads from around 43K at the end of March to just 12K by the end of June. Revenue also decreased, starting at $195 in late March and dropping to $110 by the end of June. Active users followed this downward trend, beginning at 96K and ending at 30K.
Airport Security: Fly Safe by Kwalee Ltd had a mixed performance. Downloads increased from 17K in late March to 36K by the end of April, then gradually declined to around 10K by the end of June. Revenue showed a peak of $413 in early May before decreasing to $139 by the end of June. Active users peaked at 50K at the end of April and declined to 21K by the end of June.
Cashier 3D, another game from Rollic Games, started Q2 with 13K weekly downloads, peaking at 20K in early May before dropping to around 6K by the end of June. Revenue followed a similar trend, starting at $392 and ending at $121. Active users peaked at 35K in early May, falling to 14K by the end of June.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. showed a steady performance in revenue, maintaining around $30K to $33K throughout the quarter. Downloads, however, decreased from 13K in late March to 6K by the end of June. Active users peaked at 90K in late April before declining to 61K by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the gaming market. For more detailed analytics and trends, visit Sensor Tower.